studies (35%)

Over the course of this class you will be assigned a sequence of seven short applied studies (5% each) to practice engaging analog and digital audio and video technique and the theories and threads of audio-visual art. These studies will be complete independently and critiqued collectively and between individual peers.

These studies are as follows:

  1. À la Lumière

    Using a stationary video camera (or phone), record one minute of footage in a natural environment that contains some movement. Natural, here, means an environment that isn’t significantly constructed or designed (e.g. a designed set), but rather is found. Additionally, use camera settings that are comparable to the human eye (not overly exposed, too zoomed in, etc.).

    After you’ve recorded your minute, first, strip the video of sound (or mute it). Then, take your minute of footage and edit it down to 10 seconds, using only basic editing techniques (see below), and, at most, 10 edits. Your scene might not be very visually active, but explore movement, rhythm, color, etc. as best as possible. Make every edit count.

    Submit an SD (strictly less than 1000 x 1000) version of your 10 seconds to the Box account, in the Study 1 - À la Lumière folder in a folder with your name. Additionally, include a PDF describing where you shot your footage, your strategy for making your edits, and how successful you felt your edits were. If you have any questions about your process or product, include those as well.

    Basic Editing Techniques

    YES: Trim, cut, copy, paste, reverse, varispeed

    NO: video effects or transitions, opacity changes, multiple simultaneous videos

  2. Jack Foley’s Lunch Break OR The Acousmatic Film Editor

  3. Flip Book

  4. Montage Study

  5. Medium-Mapping (Max/Pd)

  6. Gesture-Mapping (TouchDesigner)

  7. Computer Animation (Processing)

  8. My Virtual World™ (TouchDesigner/Other)


VIdeo Artist Profile (15%)


Audio-visual final project (25%)